Geo RepLAcer

When I was working on one of my early 3D projects, I had used proxy geometry to block out a scene. I had already gone through the work of scaling all the objects and placing them properly in the scene, so when it was time to replace the proxy geo, I wrote Geo Replacer to quickly replace all the geometry instead of doing it by hand. It can replace any given set of objects with a randomly selected object from another specified set. It's quite useful for replacing proxies with different variations of high resolution geo.

Download the script.